Added a parameter to tiles - shifting the animation of this tile.Added an optional variable in for levels called changelevelongameover and controls the transition from this level after the loss of all lives.Added check and warnings for the downloadable level format.Now you can give tiles your own parameters (for example, to which level to transfer or to which part of the level to transfer when touching an EXITLEVEL type tile).Now, when loading monsters, you can give your own parameters (for example, make the boss not a boss with the GS_type parameter, your number of lives, and so on).The level format has been radically changed.Now you can set the level text that will be displayed instead of Level N.While there is an active search for bugs and their correction. This is a pre-beta version of Dangerous Dave 2: Modification Edition. Changes in version 0.9 pre-beta: (July 9, 2022)
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